Video Games: Theory and Culture

Please note: this is archived course information from 2023 for MEDIA 212.


A study of video games as a new media form situated in the broader context of media theory and history. Considers video gaming as an industry, as a leisure activity, and as a site of aesthetic and narrative innovation. The course examines what makes video games a distinctive media form.

For full course information see the Digital Course Outline for MEDIA 212.

Digital Course Outlines are refreshed in November for the following year. Digital Course Outlines for courses to be offered for the first time may be published slightly later.

Availability 2023

Not taught in 2023


Coordinator(s) Associate Professor Allan Cameron


MEDIA 212: 15 points


15 points at Stage I in Media and Screen Studies and 30 points passed, or 30 points in Communication


FTVMS 212, FTVMS 328, MEDIA 328