MEDIA 328
Video Games: Theory and Culture
Please note: this is archived course information from 2022 for MEDIA 328.
Description
A study of video games as a new media form situated in the broader context of media theory and history. Considers video gaming as an industry, as a leisure activity, and as a site of aesthetic and narrative innovation. The course examines what makes video games a distinctive media form.
For full course information see the Digital Course Outline for MEDIA 328.
Digital Course Outlines are refreshed in November for the following year. Digital Course Outlines for courses to be offered for the first time may be published slightly later.
Availability 2022
Semester 1
Lecturer(s)
Coordinator(s) Associate Professor Allan Cameron
Points
MEDIA 328: 15 points
Prerequisites
30 points at Stage II in Media, Film and Television or Communication
Restrictions
FTVMS 212, FTVMS 328, MEDIA 212