Faculty of Arts


FTVMS 101 - Notes - FILMIC CODES

FILMIC CODES

1) CINEMATOGRAPHY:

  • Framing - (shot composition), shot size ( CU, MCU etc), angle (HA,LA,TA)
  • Lens - long angle, wide angle, macro, fish eye
  • Filters - colours/tints/grads/starmist
  • Camera movement: Pan, tilt, track, dolly, crane, steadicam, hand-held
  • DOF ( Depth of Field ) - the distance within which the shot remains in focus.
  • Pull focus/wracking focus - throwing focus from fore ground to background or vice versa
  • Film Stock - fast = high resolution (able to work in low light), slow=grainy textured stock.
  • Colour (quality/sharpness or depth of colour), black and white, sepia, over- exposed/washed out tones or eg. saturated yellows & browns.
  • Lighting: high key (little contrast), low key (high contrast) - hard/soft/naturalistic/expressionist.

Mise en scene

Is also part of cinematography but it is easier to separate the two between that which is associated directly with and around the camera (cinematography) and everything that happens in front of the camera (mise en scene).

  • The movement & performance of the actors and the style chosen: (naturalistic/expressionist/dramatic/melodramatic).
  • Setting - ie. location.
  • Production design - (The Art Dept),Costumes/Props/Set Design/Colour
  • Lighting - (also part of cinematography , controlled by cinematographer (DOP).

2) EDITING

The deliberate choosing, placing and trimming of a shot in the post production stage.

  • Shot duration - content curve (depends on complexity and framing of shot).
  • Rhythm/pace - (dependent on the style of the edit and narrative demands).
  • Edit Style - Continuity, classical, montage. (May be more 'realist' or more 'formalist').
  • Special effects - superimpositions/fades/dissolves/animation/morphing

NB. both visuals and soundtrack are edited in post production.

3) SOUNDTRACK

  • Music - diegetic & non-diegetic (sourced from within the frame or outside the frame).
  • Sound FX - wild/sync sound and post sync (spot FX)
  • Dialogue - sync or post sync
  • Foley FX
  • Atmos (ambient sound/buzz track)

NB. sounds that are recorded together on location cannot be separated in the edit. Therefore all sound sources are recorded or re-recorded separately so they can be controlled, balanced and 'mixed down' in the track laying process of post production.


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